Vulpecula Games

About

The studio

One person in Australia, two games, and a fox with bat wings.

Vulpecula Games

Vulpecula Games is one person in Australia. It's named after the constellation: the little fox, sitting between the Swan and the Eagle in a quiet bit of the northern sky.

The games have no art files and no audio files in them. Everything you see is drawn by code while you play and every sound is made on the spot. That started as a constraint and turned into the way I like working, and it's why the games load instantly, install like an app and play offline.

I do the ideation, the design and the play-testing, and I'm the judge of whether it's good enough. The AI writes the code and does the implementation. The making-of page spells out who did what.

How The Far Carry was made